Re: LlamaLAN 10 - OFFICIAL FEEDBACK THREAD
Posted: Mon Aug 18, 2008 2:13 pm
A good idea there, we'll see how that can fit in with the event as a whole, especially since it successfully combines food and a social activity, if a BBQ/Large Meal/Takeaway Run were to be arranged, then having a social activity sort out the order could work really wellEr00 wrote:WRT the more social event things - maybe something like The Big Game run, where they do a whole LAN pizza run on the Saturday night (having forwarned the local Domino's) and then have a quiz and people get their pizza in the order they win the quiz. It's a really good incentive to get everyone involved, as without something like that you'll just find half the lan'll want to continue playing games rather than get involved.
Though as you said, most of the LL attendees are great people who *do* get involved in the more social side of things, so, maybe it would work at a LL without that added incentive!
We did indeed hugely enjoy the Friday night activities on stage, in fact I was getting a little obsessive over 'Go! Go! Gadget', the chivvying up of players will of course be addressed, we'll see about the timetabling, I'm not sure making it really strict will suit the event style but we certainly need to start setting some boundaries within which we should operate, but the pestering of players and teams should help it a lot.Er00 wrote:And, on the LAN, it was good. The only thing I'd add is a couple of things that've already been mentioned - be more vocal about games, and run more team based games! I know it's difficult running that many tourneys with most people playing in a couple of them, but perhaps a stricter tourney schedule would work, whereby you designate, say, 2 hours for TF2 to take place, with half hour given to each match or something, and if one team isn't ready by that time then they go with who they've got or forfeit. At one point our team was hanging around on the TF2 server for about 25 mins having been told the other team was ready to start, as a couple of their players were playing CnC or something, then after that they headed out for a smoke before finally joining us! It's things like that which mean tourneys take such a long time, especially with a small lan where everyone pretty much plays everything! I really think timetabling it would help, as then you eliminate the whole having to wait for everyone to finish other tourney matches.Aside from that though, it was a great lan, and I'm glad everyone enjoyed the Friday night fun!