Unreal Tournament 2004 Rules
THESE RULES ARE NOT FINALISED. PLEASE CHECK BACK FOR UPDATES
Crucial 1 v 1 Tournament - Unreal Tournament 2004
Structure
Teams
Matches
Scoring
Map choices
Fair play
Server Setup
Timing (provisional)
TBA
Maps for each Round
Round 1: DM-1on1-Trite
Round 2 Upper & Round 2a Lower: DM-1on1-Idoma
Round 2b Lower: DM-1on1-Mixer
Round 3 Upper & Round 3a Lower: DM-1on1-Irondust
Round 3b Lower: DM-1on1-Desolation
Round 4 Upper, Round 4a Lower & Fifth Place Decider: DM-1on1-Roughinery
Round 4b Lower: DM-1on1-Spirit
Final: DM-1on1-Albatross
Final Stage 2 (if necessary - if the loser of final stage one has won all previous matches): DM-1on1-Squader
Big Team Scoring
Crucial 1 v 1 Tournament - Unreal Tournament 2004
Structure
- The tournament will take the for of a 16 player Double Elimination Tournament
(if you lose you get a second chance in the lower bracket, if you lose in that lower bracket you are out of the tournament)
Teams
- there will be sixteen 'teams' (players)
- the max team size is One
Matches
- there will be 31 or 32 matches played for the entire tournament (dependent on Double Elimination rules)
- each match leading up to the finals will last 10 minutes
- each match leading up to the finals will be hosted by one of the first named player, or by mutual agreement of both players
- each match determining a prize winning place will be 20 minutes
- each match determining a prize winning place will be played on a LlamaLAN hosted server
- match times will be publicised at the event
- there can be a 10 minute break between matches
- in the event of a draw at full time there will be 2 minutes overtime in which sudden death rules will apply
Scoring
- the in-game scoring system will be used
- the player with the most points is the winner, if the points are equal the match is declared a draw and the overtime rules apply
Map choices
- the maps must be chosen from a list to be published before the tournament starts
- the maps will be selected from the following; DM-1on1-Albatross, DM-1on1-Crash, DM-1on1-Desolation, DM-1on1-Idoma, DM-1on1-Irondust, DM-1on1-Mixer, DM-1on1-Roughinery, DM-1on1-Serpentine, DM-1on1-Spirit, DM-1on1-Squader, DM-1on1-Trite
- The maps will be assigned by the admins on a round by round basis
Fair play
- Use of cheats and map exploits is not permitted
- No abusive language, either spoken or written, or griefing will be tolerated
Server Setup
- Game Type
- DeathMatch
- Select Map
- as specified in the tournament rules for that round, remove all other maps from the map rotation
- Game Rules
- Bots
- Min Players - 0
- Bot Mode - Specify Number
- Auto Adjust Bots Skill - unticked
- Bot Skill - Average
- Game
- Weapon Stay - ticked
- Goal Score - 100
- Time Limit - 10
- Use Team Skins - ticked
- Delay at End of Game - 5.000000
- Spawn Protection Time - 2.00
- Rules
- Allow Weapons Throwing - ticked
- Weapons shake view - ticked
- Allow Taunts - ticked
- Allow Translocator - unticked
- Bots
- Server Rules
- Server
- Advertise Server - unticked
- Allow Admin Pausing - ticked
- Ignore UTAN Bans - unticked
- World Stats Logging - unticked
- Admin e-Mail - blank
- Admin Name - blank
- Admin Password - blank
- Game Password - blank
- Kick Idlers Time - 5
- Login Delay - 0
- Max Players - 2
- Max Spectators - 6
- Min Net Players - 2
- Net Start Delay - 0
- Restart Delay - 30
- Server Name - 'name of first plaver' vs 'name of second player'
- Access Policies - unchanged
- MOTD - unchanged
- Rules
- Allow Behind View - unticked
- Allow Private Chat - unticked
- Force Respawn - ticked
- Players Must Be Ready - ticked
- LAN Server - ticked
- Listen Server
- Mutators
- No Super Weapons
- Server
Timing (provisional)
TBA
Maps for each Round
Round 1: DM-1on1-Trite
Round 2 Upper & Round 2a Lower: DM-1on1-Idoma
Round 2b Lower: DM-1on1-Mixer
Round 3 Upper & Round 3a Lower: DM-1on1-Irondust
Round 3b Lower: DM-1on1-Desolation
Round 4 Upper, Round 4a Lower & Fifth Place Decider: DM-1on1-Roughinery
Round 4b Lower: DM-1on1-Spirit
Final: DM-1on1-Albatross
Final Stage 2 (if necessary - if the loser of final stage one has won all previous matches): DM-1on1-Squader
Big Team Scoring
- The big teams are Yellow, Red, Blue and Green. Seat choice decides the big team you belong to.
- This tournament is restricted to four single players per big team.
- Win or lose, every player acquires points for their big team.
- Winning a match in the upper tier earns your big team 6 points. The final counts as an upper tier match.
- Losing a match in the upper tier earns your big team 2 points. The final counts as an upper tier match.
- Matches in the lower tier earns your team half the points of the upper tier (3 points and 1 point respectively).